Horde Leveling Guide - Chapter 6 (65-70)

  • : Function ereg() is deprecated in /home/wvb/kndguild.com/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/wvb/kndguild.com/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/wvb/kndguild.com/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/wvb/kndguild.com/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/wvb/kndguild.com/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/wvb/kndguild.com/includes/file.inc on line 647.

Chapter 6 - [Level 65 - 70]

Journey from Terokkar to Netherstorm

Introduction

This guide is optimized for FAST leveling with a minimum of grinding sessions. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time.

One of the aims of my guide is to reach level 70 while having most Shadowmoon Valley and Netherstorm quests untouched, even if you don't have any rested bonus. Why you ask? Because at level 70 you will want money, a lot of money, to finance your very fast flying mount, and quests you do at level 70 give a very nice amount of gold. When I leveled my own characters I made more than 4000 gold at level 70 just from doing all the quests I hadn't done. This is why I will sometimes recommend doing an instance or a bit of grinding, it might be a little annoying for some of you, but trust me, it will pay off in the end when you can buy your very fast mount. If you are ahead of my guide in levels, that's actually a very good thing, it means you'll have more quests available at level 70 and thus make even more money!

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.


Basic rules

  1. Spend your talent points so you do the most damage possible. (e.g: Priest should specialize in Shadow Talents, Warriors in
    Arms/Fury, Rogues Combat/Assassination, etc. The exception to this is
    paladins, they level greatly with a prot spec).

  2. Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide
    unless I say otherwise. Only group with someone when it's not gonna be a waste
    of time (e.g: meeting the person at the other end of the map to show him the
    way to where your quest is, that is a waste of time)

  3. Try to always log out in an inn or in one of the major cities
    when you take a break.

  4. If I don't mention a quest, it means I consider it a waste of time, so don't take it thinking I forgot a quest here and there, I didn't. Also don't
    abandon a quest unless I say you should.

  5. Sometimes I will be making lists of quests you should have before starting with an area, that doesn't mean I will list the whole quest log, JUST
    the quests that interest us for the moment.

  6. When I say you should bind somewhere (make an inn your home location), it's for a good reason, and it will save you much time. Don't change your home location unless I say so.


Useful Addons

Here is a list of addons which I use. You will mainly need an addon to display coordinates because I use them to describe locations in my guide (x,y). The one I use is FuBarLocation, which requires you to install FuBar and Ace 2. Below I listed the files you must download and install, they can all be found on this page: http://files.wowace.com/

  1. FuBar - A basic panel in which you can add a lot
    of different addons with many useful features. I use it mostly for coordinates
    and XP rates.

  2. FuBar LocationFu - This addon will make your
    coordinates appear on your FuBar panel.

  3. Fubar ExperienceFu - This will tell you how much XP/hour you are getting (optional)

  4. Ace 2 - You need this for the above mentioned
    addons to work.

  5. Cartographer - Enables coordinates on your map as
    well, which will make it easier for you to travel with coordinates. It also
    removes the fog on unexplored areas of the map, which helps a lot if you are
    unfamiliar with the zones.

Side Note: In case you don't know how to install add-ons, make a folder called Interface in your World of Warcraft directory (if it doesn't exist already). Then you open it and create a folder called Addons inside the Interface folder (if it doesn't exist already). Now every Addon you want to install goes directly into the Addon folder. For example you download and unzip FuBar, you drag the folder called FuBar (not Interface or Addons) into the new Addon folder you created. You restart World of Warcraft completely and it should be working.

If it isn't you might need to log out to your login
screen and click on "Addons" in the left lower corner. Tick the box that says
"Load out of date Addons". Relaunch WoW.


Shopping List:

Bags: Having a lot of bag space is really important. We will go for long xp circuits far from any vendor. You should try to get 18-slot bags, which can be bought from the AH for about 40g. If you can't afford it, then at least get 16-slot bags, they go for 7g at the AH.


The Guide:

If you followed my previous chapter, you should have the following quests:

  1. [67] The Master's Grand Design?

  2. [65] Return to Shattrath
  3. [65] Skywing

You should be in Shattrath as well, if not, move there.

Go to the northern part of Lower City and find Rilak the Redeemed. Turn in [65] Return to Shattrath and [65] Skywing.

Right next to Rilak stands Defender Grashna, he should have a quest now: [65] The Skettis Offensive. Certain classes probably can't solo it, but you can give it a try. There are 4 waves: 2 birds, 2 birds, 3 birds, 1 big bird. The normal birds hit reasonably hard but have very few HPs. Make sure you eat/drink or bandage in between waves. Save your potion and cooldown abilities for the big bird. He hits for 1000 on cloth but he can be kited, polymorphed, hibernated, stunned, feared, etc. If you can’t manage it, ask for help, there’s a lot of people in Shattrath doing nothing but standing there and looking pretty Sticking out tongue

Turn in [65] The Skettis Offensive for 16000xp and a decent necklace.



Sell junk and repair. Get out of Shattrath, ride southwest to Nagrand (20,56).



==Note== In Nagrand, kill any Wild Elekk you see and loot their tusks. You'll need 10 Pair of Ivory Tusks for a quest later on.

Also kill any Dust Howler you see, until one of them drops Howling Wind. Right-click it to start the quest [67] The Howling Wind.

1. In Nagrand follow the road northwest and then west until you find a goblin on the left side of the road called Wazat (62,67). Get his quest [66] I Must Have Them!



2. Go norhteast until you hit the road again and follow it north until you reach Nesingwary Safari (74,40). Get the 3 mastery quests.

Start to kill Windrocs, Clefthoofs, Talbuk Stags and Dust Howlers in the area. Stay relatively close to the Nesingwary Safari and keep checking if a gnome NPC named Kristen DeMeza shows up. When she comes, she will get attacked by an undead NPC, defend her and she will have a quest for you: [65] I'm Saved!, turn it in immediately for 11000 easy XP. She might already be in the camp with her quest available when you arrive, but she might also take 30 minutes to show up, so just grind on the mobs around here and keep checking on Nesingwary Camp regularly.

Keep killing everything in the area until you get a Howling Wind, right-click it and start the quest [67] The Howling Wind.

If Kristen still hasn't shown up when you find a Howling Wind, just go to the next step. We'll come back here soon.

3. Go west to Garadar (57,35). Get the new flight path.



Go to the inn, make it your home location.

Gather the following quests:

  1. [65] The Impotent Leader

  2. [66] The Throne of the Elements
  3. [66] Vile Idolatry
  4. [66] Wanted: Giselda the Crone
  5. [66] Wanted: Zorbo the Advisor
  6. [67] Missing Mag'hari Procession
  7. [67] Murkblood Leaders...
  8. [67] Proving Your Strength
  9. [67] The Missing War Party

4. Go northeast to the Throne of the Elements (61,23).

Turn in:

  1. [67] The Howling Wind, get the follow up [67] Murkblood Corrupters

  2. [66] The Throne of the Elements

Get the other quests:

  1. [65] A Rare Bean

  2. [66] Muck Diving
  3. [65] The Underneath

There's a big rock giant called "Gordawg" at the throne of the elements. Go talk to him and turn in [65] The Underneath, get the follow up [65] The Tortured Earth.

5. Now go back to the area around Nesingwary Safari.

Here is a little map to help you find everything quickly:



Kill everything there, including Tortured Eearth Spirits and Dust Howlers, until you complete the following objectives:

  1. Finish the 3 mastery quests

  2. Find 3 Air Elemental Gas, which drop from Dust Howlers
  3. Finish [65] The Tortured Earth

If you still haven't seen Kristen DeMesa at this point, just forget it. She's just a single quest with no follow up, so it doesn't matter.

Go back to Nesingwary Safari, turn in the 3 quests and get the 3 follow ups.

==Note== You don't need to kill Dust Howlers on the way anymore.

6. Go south then southwest to Wazat (62,67). Turn in [66] I Must Have Them! get the follow up [66] Bring Me The Egg!

Now you must find help to do the follow up, because you'll have to fight a level 66 elite bird, and most classes can't solo it, he's immune to slowing effects like frostbolts, but he can be frost nova'd. 2 players should be enough.

While looking for help, you can go grind on ogres east of here, or at the Kil'sorrow fortress southeast, which is very good for aldors especially.

If you can't find help, just abandon the quest and skip the rest of this paragraph to step 7. You can come back later on at level 70 for this quest, as the rewards are quite nice.

Once you got help, go back to the goblin, and now you have to use the Jump-a-tron 4000 to land on that tree branch with the big egg called "Mysterious Egg".

The trick is to position yourself exactly in the middle of the Jump-a-tron and have your character face the middle of the nest. Then click the Jump-a-tron 4000, change your camera view so you can see below and as soon as you're almost above the nest, click off the levitation buff. It should take a few tries to get the timing right and you might die from falling if you click it off too early, so be careful with that.

If you really can't manage it, there is another way, but it requires a 100% speed mount:

Flying Mount Trick

7. Get back on the road, ride east and then southeast and enter Terokkar. After entering Terokkar, go south and stick to the right. You should soon see a yellow "?" on the minimap. Go there and find Kilrath (20,60). Turn in [65] The Impotent Leader, get the follow up [65] Don't Kill the Fat One.

South of Kilrath is an ogre camp called Bleeding Hollow Ruins. Go there, kill 10 Boulderfist Invaders and then find Unkor the Ruthless (20,63). Beat him down until he turns friendly and you'll be able to turn in [65] Don't Kill the Fat One. Get the follow up [65] Success!

Go back to Kilrath, turn in [65] Success! and get the follow up [65] Because Kilrath is a Coward.

Hearthstone back to Garadar.



Re-stock food and drink. Sell junk (be careful not to sell the Elekk Tusks) and repair.

Turn in [65] Because Kilrath is a Coward, get the follow up [65] Message in a Battle. Also get the other quest which just became available, [65] Standards and Practices.

1. Exit Garadar by the western gate and grab the quest [66] The Consortium Needs You! on the way.

2. Just north of the consortium NPC, you should find an area with a lot of Clefthoof Bulls and Talbuk Thorngrazers. Kill them while gathering 15 Digested Caracoli for the quest [65] A Rare Bean. They are glowing piles of dung, easy to spot Sticking out tongue

3. As soon as you have finished [65] A Rare Bean, go northeast around the lake, to the Throne of the Elements. Turn in [65] A Rare Bean, get the follow up [65] Agitated Spirits of Skysong.

Also turn in [65] The Tortured Earth, get the follow up [66] Eating Damnation.

4. Go dive in the lake south, use a Nagrand Cherry and kill 12 Lake Spirits.

Go back to the throne of the elements, turn in [65] Agitated Spirits of Skysong, get the follow up [65] Blessing of Incineratus.

5. Go west/southwest, killing Clefthoof Bulls, Talbuk Thorngrazers and Enraged Crushers on the way (you can see their locations on the map), until you reach the ledge at (41,29).



==Note== From now on, if you see Murkblood Invaders (3 Murkblood invaders riding eleks), kill them. You don't have to kill all 3, you just need to kill one and loot the Murkblood Invasion Plans from them. Check the minimap below to see their patrol route. We don't need those plans right now, so don't go looking for them, just kill them if you see them while doing other quests.

6. Stay in the area with the number 2. on the map and kill stuff until you finish [66] Talbuk Mastery and [67] Clefthoof Mastery, and you should also be at least 9/15 done with [66] Eating Damnation.

7. Go south/southeast to The Abandoned Armory (51,57). Go inside, turn in [67] The Master's Grand Design? and get the follow up [67] Vision of the Dead.

8. Just southwest of here lay large plains with a lot of Ravenous Windrocs (49,62). First kill the 3 Enraged Crushers near the northern ledge of the plains (they are marked on the map). Then stay in this area and kill 30 Ravenous Windrocs and kill the 3 Enraged Crushers another time when they respawn. You should be done with [66] Eating Damnation and [67] Windroc Mastery.

1. Go southeast and find the bridge to cross the Telari Basin at (55,63). Cross the bridge and ride east to the Burning Blade Ruins (73,70). at this location you should find the First Burning Blade Pyre, stand close to it and use the Mag'har Battle Standard from your inventory.

2. Clear the way up the mountain, to the Second Burning Blade Pyre (75,70). Use the battle standard.

3. Go further up and east in the mountain and you should quickly find the Third Burning Blade Pyre (76,68). Use the battle standard.

Now all we have left to do is to kill ogres until we finish [65] Message in a Battle.

4. Clear the way out of the Burning Blade Ruins and ride north to Windyreed Village (72,50). Set the four huts on fire with your Living Fire, which should be in your inventory. You have to stand inside the huts and in the middle of them for it to work.

5. Ride north to Nesingwary Camp, turn in the 3 mastery quests, get the 3 follow ups.

6. Ride northwest to the Throne of the Elements, turn in:

  1. [66] Eating Damnation, get the follow up [67] Shattering the Veil

  2. [65] Blessing of Incineratus, get the follow up [66] The Spirit Polluted

7. Hearthstone back to Garadar (or run back). Turn in:

  1. [65] Standards and Practices, get the follow up [66] Bleeding Hollow Supply Crates

  2. [65] Message in a Battle, get the follow up [66] An Audacious Advance
  3. [67] Murkblood Invaders if you already have it



Sell junk, repair and re-stock food/drink.

1. Ride west to the ogre cave at (40,32) just north of Halaa. Clear the way to the cave. Kill ogres in this area until you finish [66] An Audacious Advance and have gathered 20 Bleeding Hollow Supply Crate.

2. Go south to Halaani Basin (41,38). Kill Muck Spawns until you get 5 Muck-ridden Cores.

3. When you're done, find the exit on the northwestern side of the basin (37,38). Mount up and go west to the Mag'hari Procession (33,36). Turn in:

  1. [67] The Missing War Party, get the follow up [67] Once Were Warriors

  2. [67] Missing Mag'hari Procession, get the follow up [67] War on the Warmaul

Also get [67] Finding the Survivors.

4. Go south through Sunspring Post, killing as many Murkblood Agents as possible on the way until you reach Sunspring Lake (35,43). Dive in, pop a Nagrand Cherry and complete the following 2 objectives :

  1. Kill 10 Lake Surgers

  2. Kill Watoosun’s Polluted Essence, a big elemental in the middle of the lake (33,50)

5. Go back to Sunspring Post, clear the way to the biggest building (31,42) and kill Ortor of Murkblood, then loot the Head of Ortor of Murkblood.

6. Just south of the big building you should find a small destroyed house (31,44). Inside the house should be 2 Murkblood Brutes next to a Mag'har Captive. Kill the two brutes and the captive should have a quest for you. Before you accept the quest, clear everything around the house and get full health, because as soon as you accept the quest [67] The Totem of Kardash you’ll get ambushed by 2 Murkblood Raider and 1 Murkblood Putrifier. Kill the putrifier first. Make sure you don’t let the Mag'har Captive die, as he is rather weak, compared to the usual escort quest NPCs. Don’t even think about looting, you probably won’t have the time, bandage or drink right after you finish the first fight and follow the captive.

There will be a 2nd ambush further up the road, composed of 6 mobs: 2 Putrifiers, 1 Brute and 3 Scavengers. So save your cooldowns and pot timers for that one, it will be the most difficult part. Kill the 2 Putrifiers first quickly, don't let them channel their lightning cloud, then kill the brute. The Mag'har Captive will probably have killed the 3 scavengers by that time. If you manage this 2nd ambush you’ll finish the escort sucessfully.

This escort is rather hard compared to other escort quests, so if you don’t manage it, try to find help. If you can’t find help and don’t manage to solo it, just abandon it, save it for later for some easy cash at level 70.

Note: This quest is also one of the pre-requisites for the very cool quest chain involving Thrall.

When done with the escort, go back to Sunspring Village and kill stuff until you complete [66] Vile Idolatry, [67] Murkblood Corrupters and [67] Once Were Warriors.

7. Go back to the Mag'hari Procession, turn in [67] Once Were Warriors, get the follow up [67] He Will Walk The Earth...

8. Ride to the Throne of the Elements, turn in:

  1. [67] Murkblood Corrupters

  2. [66] Muck Diving
  3. [66] The Spirit Polluted

9. Ride to Garadar, turn in:

  1. [67] The Totem of Kar'dash

  2. [66] An Audacious Advance, get the follow up [66] Diplomatic Measures
  3. [66] Bleeding Hollow Supply Crates
  4. [66] Vile Idolatry
  5. [67] He Will Walk The Earth...
  6. [67] Murkblood Leaders...

This should easily make you ding level 66. If for some reason you are not 66, you should go do an instance or grind.

You should also be honored with the Mag'har now, so you might want to go see the Quartermaster in Garadar and see if there's anything good for you.

Fly to Shattrath, take a portal to a main city and go train your new skills, visit the AH, make space in your bags, re-stock on consumables, etc.

When you're ready to go again, hearthstone back to Garadar.

Level 66


==Note== From now on, if you see a Caverns of Time: Old Hillsbrad group forming up, try to join it. This is the right level for it and it's fun. You'll have to do it someday anyway to get attuned to Karazhan.

Your quest log should look like this at the moment:

  1. [66] Diplomatic Measures

  2. [66] Talbuk Mastery
  3. [66] The Consortium Needs You!
  4. [66] Wanted: Giselda the Crone
  5. [66] Wanted: Zorbo the Advisor
  6. [67] Clefthoof Mastery
  7. [67] Finding the Survivors
  8. [67] Proving Your Strength
  9. [67] Shattering the Veil
  10. [67] Vision of the Dead
  11. [67] War on the Warmaul
  12. [67] Windroc Mastery

1. Follow the road southeast to the Burning Blade Ruins. This time we're not here to kill ogres, but to find Lantresor of the Blade, who is located at the northernmost point of the ruins at (74,63). When you find him, listen to his tale and then turn in the quest [66] Diplomatic Measures, get the 2 follow ups:

  1. [66] Armaments for Deception

  2. [66] Ruthless Cunning

2. Exit the ruins and go southwest to Kil'sorrow Fortress (70,76). In this fortress, complete those 4 objectives:

  1. Kill 15 Kil'sorrow Agents

  2. Plant 20 Warmaul Banners on Kil'sorrow agent corpses
  3. Gather 20 Kil'sorrow Armaments, they are big crates
    scattered everywhere in the fortress

  4. Kill Giselda the Crone, she can be found inside the biggest building in the southern part of the fortress.

3. Go back to Lantresor and turn in the two quests, get the two follow ups:

  1. [66] Body of Evidence

  2. [66] Returning the Favor

4. Mount up, ride back to Garadar.



Sell and repair, re-stock food and drink, this will be a long circuit.

Now that you're level 66, the quest [68] He Called Himself Altruis... should be available, pick it up.

==Note== By now you should have a lot of Oshu'gun Crystal Powder Sample. Whenever Halaa is under Horde control, you should go there and turn in each 20 Crystals you got at the Chief Researcher Amereldine. This quest is repeatable and gives an extra 8750XP everytime, so it's quite a nice source of XP.

1. Exit Garadar by the west gate and go northwest to the Laughing Skull Ruins (50,22). Kill ogres and plant Kil'sorrow Banners on their corpses.

First, clear the way to the Blazing Warmaul Pyre (46,24). Use the Damp Woolen Blanket from your inventory, 2 ogres will spawn, defend them while they do their thing until you get a complete message.

Now clear the way towards the northernmost cave of Laughing Skull Ruins, which can be found higher up the hills at (46,19). Inside the cave you should see Zorbo the Advisor, kill him.

Kill ogres and plant banners into their corpses until you finish [66] Wanted: Zorbo the Advisor and [66] Returning the Favor.

2. Next part is probably the funniest, quickiest and most rewarding quest line of all times, but it is also difficult even for a full group of 65-67s: The Ring of Blood. You can find the quest giver for this 5-man quest line just west of the Laughing Skull Ring (43,21).

You will have to complete 6 quests, each consisting in defeating a boss mob in the pit just below the quest giver. You will need a full group of level 65+s, including a decent tank and a healer. Setting up such a group can take time, so we're gonna do other things while we try to build up a group for this event. Grind on the ogres while looking for a group.

You also need to finish your mastery quests now, and the last two mobs we need to kill can't be soloed by most classes, but can be duo'd by any class mix. So look for help for those last two mastery quests while also looking for a Ring of Blood group. The map below shows where Gutripper (windroc mastery) and Bach'lor (Talbuk Mastery) are. So this is the time to call for help from your guild and friends, since you've got plenty of elite quests to do, you could do them all in one bunch.

3. In the meantime, grinding on those ogres is a good thing because they give good money, cloth, Mag'har reputation and ogre warbeads (for Consortium or Mag'Har rep).

Aldors: You should grind at the Kil'Sorrow Fortress for more Aldor faction.

Both:

If you really can't find help and are tired of grinding, go to the next paragraph and proceed with the guide, but keep looking for help for the above mentioned elite quests! We need to finish all 3 mastery quests before the end of this long circuit.

1. Head west of the Laughing Skull Ruins, to an area with Greater Windrocs and Aged Clefthoofs (36,19). Kill them all, luckily one of them will drop what we need for [67] Vision of the Dead. If not, just move on, we'll kill more of them later on.

2. Head further west to another area with Windrocs and Clefhoofs (33,22), kill them too if you still need either of their drops. Still no luck? No problem, move on.

3. Go south, stay close to the mountain on your right-hand side, kill windrocs and clefthoofs as you go (if you still need them). You should soon find a path going up to Warmaul Hills (30,32). You should find a Mountain Gronn roaming up and down that path. Kill one, they are elite but can be soloed rather easily if you use everything you got. Loot a Mountain Gronn Eyeball from it.

4. Go further up inside the hills, kill ogres and loot Warmaul Prison Keys from them. Then use those keys to free Mag'har Prisoners.

Keep killing ogres in this area until you finish [67] War on the Warmaul and [67] Finding the Survivors.

==Note== You should already have 10 Obsidian Warbeads for the quest [67] Fierce Enemies at this point. If you don't, kill ogres in this area and finish it before you leave.

5. Get off the mountain, kill Windrocs if you still need their drop.

6. Head south to the Mag'hari Procession (32,36). Turn in [67] Finding the Survivors and [67] War on the Warmaul, get the follow up [67] Cho'war the Pillager.

7. Follow the road southwest until you find Altruis the Sufferer (27,43). Turn in [68] He Called Himself Altruis..., get the follow up [68] Survey the Land. Enjoy the ride and turn in the quest at the end. Do not get the follow up, we'll do it later. However, if you already have a group willing to do the chain, feel free to do so now.

8. If you still need the drop from the Aged Clefthoof, a couple of them can be found near Forge Camp: Fear and Forge Camp: Hate.

If they don't drop it, carry on. There's more to kill.

9. Mount up, get back on the road and follow it south until you find Aeris Landing (31,58). Get the following quests:

  1. [66] Matters of Security

  2. [67] Gava'xi

Turn in:

  1. [66] The Consortium Needs You!, get the follow up [66] Stealing from Thieves

  2. [66]A Head Full of Ivory, which you can turn in immediately, since you’ve been killing Eleks on sight for a while now and should have 3 tusks at least. If you don’t have them it’s no problem, you can turn that quest in later, but you better get serious on the Elek hunting from now on !

If you got an extra 3 tusks, you can turn in more of them for Consortium faction.



Find the Consortium Quartermaster, sell junk and repair.

1. Go south to the Spirit Fields (34,65). The first thing you're gonna do is look for a group to kill Banthar, a named clefthoof you need for the last clefthoof mastery quest. You can see his patrol route here:

Most classes can’t solo it, but you can always try. He’s immune to movement impairing effects and fear, but can be stunned.

In the meantime, you have plenty of things to do in this area :

  1. Kill 12 Voidspawns

  2. Gather 10 Oshu'gun Crystal Fragments
  3. Look for the Murkblood Invaders if you still haven't found them (there is a map of their pathing above), kill one of them and loot the Murkblood Invasion Plans. Right-click it and start the quest [67] Murkblood Invaders.
  4. Kill Aged Clefthoofs if you still haven't found the Aged Clefthoof Blubber. They can be found mostly on the western and southern part of Oshu'gun. This is your last chance to get this drop, so keep killing until you get it.

If after that you still haven’t found help for Banthar, do the next steps, and keep looking for help, they are still relatively close.

2. Go southeast of Oshu’gun and kill Gava’xi, who spawns at (42,72) and walks to the top of the nearby hill.

3. Go southwest until you reach the edge of the zone (38,82). You can find Shattered Rumblers all along the edge if you go northwest from here. Use your Gordawg's Boulder on them and they will split into several Minions of Gurok. Kill 30 of them.

4. Go northeast to the Abandoned Armory (52,57). Turn in [67] Vision of the Dead, get the follow up [67] Levixus the Soul Caller. We won't be doing this quest in the guide, save it for level 70.

5. Go southeast and find the bridge to cross the Telari Basin at (55,63). Cross the bridge and ride east to the Burning Blade Ruins, go to Lantresor of the Blade. Turn in [66] Body of Evidence and [66] Returning the Favor, get the follow up [66] Message to Garadar.

6. Go north to Nesingwary Safari, turn in the 3 mastery quests, get the follow up [68] The Ultimate Bloodsport.

7. Go northeast to the Throne of the Elements, turn in [67] Shattering the Veil, get the follow up [67] Gurok the Usurper.

8. Ride to Garadar, turn in:

  1. [67] Murkblood Invaders

  2. [66] Message to Garadar
  3. [66] Wanted: Giselda the Crone
  4. [66] Wanted: Zorbo the Advisor
  5. [67] Proving Your Strength. If you have more Obsidian Warbeads, turn them in for extra Mag'har reputation.

Get the new available quest [67] Wanted: Durn the Hungerer.


Sell and repair, re-stock food/drink.

The next circuit is special, because you can do the follow steps in any order, it doesn't matter. Some of them are optional.

1. Ride to Aeris Landing, turn in:

  1. [66] Matters of Security

  2. [67] Gava'xi
  3. [66] Stealing from Thieves

2. (Optional) Find a group for [67] The Ultimate Bloodsport.

Tusker is easily duoable (and can even be soloed by some classes). He's located at the top of a hill northeast of Oshu'gun at (43,65).

He's rather easy and the rewards are great so you should really try to do it.

3. (Optional) [67] Durn the Hungerer: that one requires at least 3 people, including a tank and a healer.

Durn the Hungerer makes a full circle around Oshu'gun.

If you can't find enough people for Durn the Hungerer, just move on and save it for level 70.

4. (Optional) [67] Gurok the Usurper: You need at least 2 people to kill this one, 3 makes it significantly easier. Once you have a group, go to Warmaul Hills (30,32). Move up the slope, ater a little while, on your right-hand side you should see a path going up and northwest. Follow it. You should soon reach a plateau, on the southern side of it is a cave entrance (27,23). To the left of the cave is a path going up, that's where the giant you need to summon and kill for [67] Gurok the Usurper is. One thing about Gurok if you do it, make sure to tell your group to fight with their backs to the mountain, because Gurok likes to knockback, and it will throw you off the mountain to a certain death.

5. (Optional) [67] Cho'war the Pillager: You need 2 or 3 people for this one. He's also found at Warmaul Hills, in the last cave on top of the mountain, to access it you have to go back to the plateau and go through the nothern cave (27,18).

We're done with Nagrand, before you go, turn in all the quests above if you did them, and also try to turn in all your Oshu'gun Fragments in Halaa for extra XP.


Hearthstone back to Garadar, sell junk and repair.

Fly to Zabra'jin, Zangarmarsh. Go to the 2nd floor of the inn, get the quest [65] The Ogre Threat.

Fly to Swamprat Post.

Ride northwest to the tunnel entrance at (53,96). Get the quest [65] Killing the Crawlers from Grunt Grahk.

Go through the tunnel while killing 6 Cavern Crawler.

After you get out of the tunnel, mount up and ride north until Thunderlord Stronghold (52,59). Turn in [65] Killing the Crawlers and [65] The Ogre Threat.

Get the following quests:

  1. [66] Felling an Ancient Tree

  2. [66] The Bladespire Threat
  3. [66] The Encroaching Wilderness

Get the new flight path.



Go to the inn and make it your home location.

1. Go south of Thunderlord Stronghold and kill 12 Bladewing Bloodletter.

2. Go back to Thunderlord Stronghold, turn in [66] The Encroaching Wilderness, get the follow up [66] Dust from the Drakes.

3. Go northwest of Thunderlord Stronghold, where you should find a path going down the mountain.

4. At the bottom you'll find an area called Bladespire Grounds (48,50). Kill Bladespire Ogres and Bladespire Raptors. The raptors will sometimes drop Raptor Ribs. Put 3 of those somewhere safe in your inventory to make sure you won't vendor them. They will be used in a quest later on.

Keep killing ogres and raptors until one of them drops a Thunderlord Clan Artifact. Right-click it and start the quest [66] Thunderlord Clan Artifacts.

5. Go southwest deep inside Bladespire Hold, to a hut at (40,58). Inside the hut you'll find the Thunderlord Clan Drum.

6. Go directly north until (41,53). There you should see a big stone gate, go on top of it and you should find the Thunderlord Clan Arrow.

7. Go directly north until (41,47) and you should find the Thunderlord Clan Tablet inside a hut.

After that is done, keep killing Ogres and Raptors until you finish [66] The Bladespire Threat, then go back to Thunderlord Stronghold.

Turn in:

  1. [66] The Bladespire Threat, get the follow up [66] The Bloodmaul Ogres

  2. [66] Thunderlord Clan Artifacts, get the follow up [66] Vision Guide.

Stay in front of the NPC where you turned in the last quest, Rokgah Bloodgrip and right-click the Fiery Soul Fragment from your inventory. Let yourself be guided by the wisp. After 2 minutes you'll be back to your character, turn in the quest [66] Vision Guide, get the follow up [67] The Thunderspike.

This should easily make you ding level 67, if you have done the instances I recommended so far. If not, it doesn't matter for now, keep following the guide, but try to do some extra killing on the way or an instance.

==Note== Speaking of instance, you should try doing the Auchindoun: Sethekk Halls instance from now on. The two quests can be picked up in front of the instance. So if you see a group forming up, feel free to join it.

Level 67


Fly to Shattrath, take a portal to a city and train your new skills, visit the AH, etc.

==Note== You need to have the cooking skill for the raptor ribs quest to be available. It doesn't matter if you have just 1 point in the skill, so just find a cooking trainer and become an apprentice cook, this will unlock the quest for you.

When you're ready to go again, hearthstone back to Thunderlord Stronghold.

1. Go southwest to the bridge crossing Bloodmaul Ravine (48,65) and go to the other side. This will take you to the Living Grove (40,67). Kill every Fey Drake on your way from now on and loot Dust of the Fey Drake from them.

2. Find and kill Stronglimb Deeproot. He walks up and down the path in between Sylvanaar and the cave to the south. Loot Stronglimb Deeproot's Trunk.

After that, kill Fey Drakes until you complete the quest [66] Dust from the Drakes.

3. Go southeast and find the path at (39,74) leading down to the Bloodmaul Ravine.

==Note== Kill every ogre you find on your way from now on, until you finish [66] The Bloodmaul Ogres.

4. Go northeast and you should find T'chali the Witch Doctor at (45,72). Get his quest [66] They Stole Me Hookah and Me Brews!

While doing the next steps, look for Bloodmaul Brew Kegs, until you have at least 11 of them. (Yes, at least one more than what the quest requires).

5. Clear the way south until the end of the ravine where you should find a cave. Outside of the cave you should find T'chali's Hookah (48,81).

6. Enter the cave, clear till the end of it and you should find the Thunderspike.

Get full HP/mana and then right-click it, this will spawn Gor Grimgut, kill him and loot The Thunderspike.

7. Kill ogres and gather kegs until you finish [66] The Bloodmaul Ogres and [66] They Stole Me Hookah and Me Brews!.

Then go back to T'chali, turn in the quest and get the follow up [66] Bladespire Kegger.

8. Go northwest to Bladespire Hold. Get close to an ogre, but without aggroing it. Right-click the Bloodmaul Brutebane Keg from your inventory. The ogre will come for the keg and you'll get a quest update. It doesn't matter if you kill the ogre or not. Do this again 4 more times and you should finish [66] Bladespire Kegger.

9. Go back to T'chali, turn in [66] Bladespire Kegger, get the follow up [67] Grimnok and Korgaah, I Am For You!

10. Ride south to Southmaul Tower (45,80). Clear the way to the top of the tower and kill Grimnok Battleborn.

11. Ride northwest Bladespire Hold and find a house at (43,47). There is a ramp on the left side of the house taking you to the 2nd floor. Go up there and you should see Korgaah, 2 elite "sober" ogres, and one normal ogre. Pull the normal ogre first and kill it. Then use one of your Bloodmaul Brutebane Brew to lure Korgaah out solo. (This is why we gathered more than 10 of those earlier).

12. Ride back to T'chali, turn in [67] Grimnok and Korgaah, I Am For You!, get the follow up [66] A Curse Upon Both of Your Clans!

13. Ride southeast to Bloodmaul Outpost, clear the way to a building (any house will do). Get back to full HP/mana and use the Wicked Strong Fetish from your inventory in front of a building. A spirit will spawn, kill it and you'll get a quest update. Stay at the same building and do this again until you have Bloodmaul Outpost building cursed: 2/2.

However, if you summon evil spirits in the same house twice in a row too fast, you'll get an extra Cursed Spirit who will attack you, which can be a bit difficult to handle. So I suggest you wait for the current "haunting spirit" (that glowing orc face floating in front of the building) to vanish before you use another charge of the fetish. You can kill some ogres in the meantime, or simply go to another building, it's up to you.

14. Hearthstone back to Thunderlord Stronghold. Turn in:

  1. [66] Dust from the Drakes, get the follow up [66] Protecting Our Own.

  2. [66] Felling an Ancient Tree
  3. [66] The Bloodmaul Ogres
  4. [67] The Thunderspike, a speech between spirits will take place and then a quest will be available, take the quest [67] The Spirits Have Voices.

You can turn in this quest right away at Rexxar and get the follow up [66] Whispers on the Wind.



Sell junk and repair.

1. Go south just outside of Thunderlord Stronghold, look for Thunderlord Dire Wolves and use Gor'drek's Ointment on 5 of them.

2. Now we're gonna go to Mok'nathal Village and kill Scalewing Serpents on the way until we find 3 Serpent Flesh.

Mount up and follow the path as shown on the map below.

In Mok'nathal, turn in [66] Whispers on the Wind, get the follow up [67] Reunion.

Gather all the available quests:

  1. [65] The Softest Wings

  2. [66] Silkwing Cocoons
  3. [66] The Stones of Vekh'nir
  4. [67] Mok'Nathal Treats, which you can turn in immediately, since we've already gathered the 3 Raptor Ribs and the 3 Serpent Flesh.

Get the new flight path.

==Note== From now on, kill every Silkwing Larva on sight. If the larva begins to metamorphose, let them do it, that way you have a chance to get a cocoon + an Iridescent Wing from the Silkwing which spawns out of the larva, and these are very easy to kill.

1. Go south to Veil Vekh (76,75). Kill birdmen until one drops a Vekh'nir Crystal, then go to the arcane circle in the middle of the camp and right-click the crystal from your inventory.

2. Go back to Mok'Nathal, turn in [66]
The Stones of Vekh'nir
. Watch the orc do his speech (about 20
seconds) and then take the follow up [66]
Trial and Error
. Also get the new quest from Leoroxx, [67] Understanding the Mok'Nathal.

3. Go to the southwestern corner of Vekhaar Stand
(73,74). Kill
birdmen on your way, try to avoid killing the ogres though. As soon as one of
the birdmen drops an Infused
Vekh'nir Crystal
, look for Dertrok's Wand Case in your bags and open it, you'll
receive 4 wands in your bags.

Find an ogre and use the first wand on him, he'll become
your pet for 2 minutes.

4. Go to the cave at the end of the valley (72,74). Inside the cave,
go straight ahead at the first fork and you should quickly find Vekh at the end of this
tunnel. Kill him.

By now you should have a few Infused Vekh'nir Crystals, so
use the other wands on ogres until you finish [66]
Trial and Error
.
You need 1 Infused
Vekh'nir Crystal per wand, so clear the way out of the cave and kill extra
birdmen if you need more crystals.

5. Once you've finished [66]
Trial and Error
, go back towards Mok'Nathal Village while killing Silkwing Larvaes until you
finish [66] Silkwing
Cocoons
and [65]
The Softest Wings
.

In Mok'Nathal, turn in:

  1. [65]
    The Softest Wings

  2. [66]
    Silkwing Cocoons

  3. [66]
    Trial and Error
    , get the follow up [64]
    Ruuan Weald

  4. [67]
    Understanding the Mok'Nathal
    , get the follow up [68] Since Time Forgotten...

Another quest should now be available, [67] The Totems of My Enemy, get it.


Sell junk and repair. Re-stock
food/drink.

6. Ride west, follow the road and turn left at the
first fork, shortly after you should find Bladespire Outpost (60,55). Kill ogres while clearing a path to the northwestern
corner of the outpost, there you should find Gnosh Brognat (58,55). Kill him.

Now kill ogres until you have 5 Bladespire Totems. They can
drop from any type of ogre here.

7. Ride back to Mok'Nathal Village. Turn in:

  1. [67]
    The Totems of My Enemy
    , get the follow up [67] Spirit Calling

  2. [68]
    Since Time Forgotten...
    , get the follow up [68] Slay the Brood Mother

8. Mount up and ride west, up the mountains, this
time go south to Singing
Ridge
(67,77). Find a spot with several Lesser Nether Drakes and
then use the Spirit Calling
Totems
from your inventory. Now kill as many Lesser Nether Drakes as you
can, while being close to your totem, you should get a buff icon if you are
close enough.

If you do it properly, the drakes should drop Nether Drake Spirits. You
need 8 of those.
The totem only lasts 2 minutes, so
you'll have to find another spot with a lot of drakes and drop another totem
there. Rinse and repeat until you finish [67]
Spirit Calling
.

9. Find and kill Dreadwing, a named Netherdrake which can found at
(65,78). She
sometimes takes a walk towards the west, but always comes back to take a nap
here.
Note: Dreadwing is immune to stuns and to shadow
spells.

10. Go back to Mok'Nathal Village. Turn in:

  1. [67]
    Spirit Calling
    , get the follow up [67]
    Gather the Orbs

  2. [68]
    Slay the Brood Mother

11. Go to Razaan's Landing (66,47). Clear the way inside the camp, put the
Orb Collecting Totem on
a hotkey and use it regularly to attract nearby Razzani Light Orbs, which look like pink floating
light balls. I generally find a lot of them near those big "stargates".
Keep moving throughout the camp while using your totem,
until you finish [67] Gather the
Orbs
.

12. Go north of Razaan's Landing and kill Fel Corrupters until one
drops a Damaged Mask.
Right-click it to start the quest [68]
Damaged Mask
.

13. Get back on the road and go to Evergrove (63,40). Turn in [64] Ruuan Weald and [68] Damaged Mask, get the follow ups.

Gather all the quests in Evergrove.

Get
the new flight path.

Fly to Thunderlord Stronghold.

Turn in:

  1. [66]
    Protecting Our Own

  2. [67]
    Reunion
    , get the follow up [67]
    On Spirit's Wings


Sell junk and repair. Re-stock
food/drink.

Your quest log should look like this at the moment:

  1. [66]
    A Curse Upon Both of Your Clans!

  2. [66]
    Creating the Pendant

  3. [67]
    A Time for Negotiation...

  4. [67]
    Culling the Wild

  5. [67]
    From the Ashes

  6. [67]
    Gather the Orbs

  7. [67]
    Little Embers

  8. [67]
    On Spirit's Wings

  9. [68]
    Felsworn Gas Mask

1. Mount up, ride north, off the mountain and then
further north/northeast to Daggermaw Canyon. There you need to find two ogres
having a chat at (58,33).

Right-click Rexxar's Whistle from your inventory, make sure the
target circle covers both ogres and then left-click. This should complete the
quest [67] On Spirit's
Wings
.

Hearthstone back to Thunderlord Stronghold. Turn in [67] On Spirit's Wings, get [67] Baron Sablemane.

2. Mount up, go north and off the mountain again,
this time ride north until you reach the Circle of Blood, where you should find Baron Sablemane (53,41). Turn in the
quest and get the follow up [67]
Into the Churning Gulch
.

3. Go southwest to the Churning Gulch (50,42). Kill Crust Bursters until you got 7 Crust Burster Venom
Glands
.

Go back to Baron Sablemane, turn in and get the follow up [67] Baron Sablemane's Poison.

4. Ride back to Thunderlord Stronghold, turn in [67] Baron Sablemane's Poison, get teh follow
up [67] The Smallest
Creatures
. Also get the new available quest [67] Crush the Bloodmaul Camp.

5. Go down the ravine again and ride north/northeast
until you find a marmot's den at (57,29).

Right-click the Kodohide Drum from your inventory and you will take
control of a marmot.
Warning: the ogres will attack your
marmot if you get too close, so be careful.

You should get a new action bar with the marmot's
abilities. First use stealth.
If an ogre or a wolf is in
your way, you can use Acorn Toss to distract him for 10 seconds and make him
face the opposite direction.

Go to the Bloodmaul Camp which is just a little northwest of
the marmot's den.

First find the Keg of Ripe Moonshine at (55,28).

Stand next to it and use the marmot's Poison Keg ability.

A little northwest of here you should find the Green Spot Grog Keg,
behind a bonfire (55,26). Poison it.

Further north you should find the Fermented Seed Beer Keg
(56,23). Poison
it.

When you're done with all 3 kegs, right-click the "Coax
Marmot" buff to get back to your character.

6. Go to the same ogre camp, kill 10 Bloodmaul Mauler and
5 Bloodmaul
Warlock
.

7. Ride back to Thunderlord Stronghold, turn in [67] Crush the Bloodmaul Camp and [67] The Smallest Creatures, get the follow
up [67] A Boaring Time for
Grulloc
.

8. Go back down in the ravine, this time go east
until you see a big gronn called Grulloc (61,47). You should see Grulloc's Sack at his feet. Get as close as you can
without aggroing Grulloc, then use Huffer's Whistle. The boar will distract Grulloc for
about 30 seconds, in the meantime loot Grulloc's Sack and run away.

You can destroy Huffer's Whistle now.

9. Go to Baron Sablemane, turn in the quest get the follow up
[67] It's a
Trap!

10. Go southwest to Bladespire Hold, clear the way to a building (any
house will do). Get back to full HP/mana and use the Wicked Strong Fetish from
your inventory in front of a building. A spirit will spawn, kill it and you'll
get a quest update. Stay at the same building and do this again until you have
Bladespire Hold building
cursed: 5/5
.
However, if you summon evil spirits
in the same house twice in a row too fast, you'll get an extra Cursed Spirit who
will attack you, which can be a bit difficult to handle. So I suggest you wait
for the current "haunting spirit" (that glowing orc face floating in front of
the building) to vanish before you use another charge of the fetish. You can
kill some ogres in the meantime, or simply go to another building, it's up to
you.

11. Get back on the main path and ride south to
T'chali. Turn in [66] A Curse Upon Both of Your Clans!.

Hearthstone back to Thunderlord Stronghold (or ride there if your stone
is on cooldown).

Turn in [67]
It's a Trap!
, get the follow up [68]
Gorgrom the Dragon-Eater
and the other quest [68] Slaughter at Boulder'mok.


Sell junk and repair. Re-stock
food/drink.

Fly to Mok'Nathal Village, turn in [67] Gather the Orbs, get the follow up [68] Inform Leoroxx!, which can turn in
immediately, get the follow up [68]
There Can Be Only One Response
.

Fly to Evergrove.


Go to
the inn and make it your home location.

1. First we're going to find Overseer Nuaar, an NPC who
walks up and down the path west of Evergrove, and also south of Evergrove. Talk
to him and go back to Evergrove, turn in the quest and get the follow up [67] ...and a Time for Action. Also get [67] Poaching from Poachers from Samia Inkling.

2. Start west of the town and go north, killing
every Wyrmcult
Poacher
and Wyrmcult
Hewer
on your way. You should also find a meeting note on one of the Wyrmcult agents,
right-click it to start the quest [67]
Did You Get The Note?
.

3. When you're done with [67] ...and a Time for Action and [67] Poaching from Poachers, go to Veil Ruan (65,31), which is just
northeast of Evergrove. Kill arrakoas there until you got 6 Ruuan'ok Claws. Then go to
the arcane circle in the middle of the pond, clear the mobs around it, get full
HP/mana and use the claws. A Harbinger of the Raven will fly down and attack you,
kill it and loot the Harbinger's Pendant.

4. Go back to Evergrove, turn in:

  1. [66]
    Creating the Pendant
    , get the follow up [68] Whispers of the Raven God

  2. [67]
    ...and a Time for Action

  3. [67]
    Did You Get The Note?
    , get the follow up [67] Wyrmskull Watcher

  4. [67]
    Poaching from Poachers
    , get the follow up [68] Whelps of the Wyrmcult


Sell junk and repair. Re-stock
food/drink.

5. Go to Wildlord Antelarion and ask him for a new Gas Mask. Destroy the old one
if you still have it, they have a one hour duration.
East of Evergrove you should see a path going up the
mountains, take it.

==Note== From now on, kill Felsworn Daggermaws, Felsworn
Scalewings and Fel Corrupters on sight, until ou finish the quest [67] Culling the
Wild
.

When you're up on the plateau, go east/southeast to
Forge Camp: Anger.
Clear the way to the legion communicator (73,40).

You must not be on your mount and you must not be in any
shapeshifted form before you put on the Gas Mask. Put on the gas mask and a question mark
should pop above the Legion
Communicator
. Right-click it, turn in the quest and get the follow up
[68] Deceive thy
Enemy
.
Now kill 4 Doomforge Attendants and
4 Doomforge
Engineer
, go back to the Legion Communicator, re-equip the Gas Mask (if you
unequipped it), turn in the quest and get the follow up [68] You're Fired!
You can re-equip your normal helm now. Kill 5 Anger Guards, they can
mostly be found on the front area of Forge Camp: Fear and they always drop a
Camp Anger Key. Once
you got 5 keys, locate the 5 Legion Obelisks

Once you know where they are, you must activate all 5 as
fast as you can. I suggest to start with the southernmost one. If you are fast
enough, the 5 obelisks will activate a demon gate and Doomcryer will come
through it. Kill her, she's elite but can be soloed by most classes, she can be
kited, stunned, rooted, etc. Just make sure you fight her solo.
Once she's dead, get out of Forge Camp Anger.

6. Go southwest to Razaan's Landing. This time go to
the middle of the camp at (66,44), where you should see a stargate. Kill a lot
of Razaani agents in
this area and Nexus-Prince
Razaan
will come through the stargate eventually. There's a trick to know
approximately how much more you need to kill. Behind the gate is a tube with
white smoke in it. When the tube is full, that means the prince is about to
come.

Kill him, and then a cube will appear above his corpse,
loot it and you'll receive a Collection of Souls.

7. Go north while killing everything you still need
for [67] Culling the
Wild
. When done with that, go further north to Skald (73,24). In skald, you
must find the 3 Fertile
Volcanic Soils
and right-click them.

The southern one is at (72,22), the central one is at (72,20), the northern one
is at (72,19).
When done with that, kill Scorch Imps until you finish [67] Little Embers.

Hearthstone back to Evergrove.

Turn in all quests, get the follow up [68] Death's Door.


Sell junk and repair. Re-stock
food/drink.

1. Follow the path west of Evergrove and cross
Wyrmskull Bridge. At the other end of it you should find Watcher Moonshade (50,36). Turn in and get
the follow up [67] Longtail is the
Lynchpin
.
Enter the tunnel. Clear the way
through it and find Draaca
Longtail
, kill her.
Go back to Watcher Moonshade, turn in
[67] Longtail is the
Lynchpin
, get the follow up [68]
Meeting at the Blackwing Coven
.

This should make you ding level 68, if you've been doing
the instances I recommended. If you're still level 67, it's not a problem, keep
following the guide, but try to kill more things on the way or do an
instance.

Level 68


2. Go back in the tunnel and go through it until
find the exit. Then go north/northwest to Grishnath (42,23). Kill arrakoas until you receive a 2 minute
buff called Understanding
Ravenspeech
. With that buff, you should be able to see where the
prophecies are on your minimap. The prophecies look like this.

  1. The 1st Prophecy is at (39, 17) on top of one
    of the treehouses.

  2. The 2nd Propecy is at (42, 22) on top of one of the treehouses.

  3. The 3rd Prophecy is on the
    ground near the pond at (41,19).

  4. The 4th Prophecy is on the ground in the southern part
    of the camp (40,
    23)
    .

While gathering prophecies, you should find an Orb of the Grishna on one of
the arrakoas. Right-click it to start the quest [68]
The Truth Unorbed
.

3. Go southwest and follow the road towards the cave
at (32,31). Kill
Wyrmcult Agents and
enter the cave. Inside the cave always keep right, kill wyrmcult agents and use
your Blackwhelp Net on
the Wyrmcult
Blackwhelps
to trap them. You can also walk near the eggs on the floor to
spawn more whelps.
Keep to the right and clear the way
and you should eventually find Kolphis Darkscale.
!!Don't attack him or get too
close to him!!
, you must first disguise yourself. You should already have
5x Costume Scraps (if
you don't, go kill more wyrmcult agents), right-click the costume scraps, an
Overseer Costume should
appear in your bags. Use it, go talk to Korphis Darkscale, go through is dialog
quickly because you only have 3 minutes until your disguise wears off.
Now gather the last few Wyrmcult Blackwhelps you might still need (using the
net breaks the disguise, so be careful).

4. Hearthstone back to Evergrove. Turn in all 4 quests, get the follow
ups:

  1. [68]
    Maxnar Must Die!

  2. [68]
    Treebole Must Know


Sell junk and repair.

1. Go back through the tunnel, exit it and follow
the road until you find Treebole (37,23), he should appear on your minimap. Turn in
[68] Treebole Must
Know
, get the follow up [68]
Exorcising the Trees
.

2. Go northeast to Grishnath, gather 5 Grishnath Orbs

3. Go southwest to the area shown on the map (37,29) and look for
Dire Ravens. Kill
them until one drops a Dire
Pinfeather
. Right-click your Grishnath Orbs and it will combine it with a Dire
Pinfeather to create an Exorcism Feather. Use this Exorcism Feather on a
Raven's Wood
Leafbeards
(found in the same area) and kill the Koi-Koi Spirit which
spawns.
Repeat this step 5 times to complete [68] Exorcising the Trees.

4. Go back to Treebole, turn in [68]
Exorcising the Trees
.

5. Go west to Boulder'mok (31,24). Locate Gorgrom's Altar.

Clear all the ogres in a large radius around it and keep
killing ogres until you got 3
Grisly Totems
.
Then right-click Gorgrom's Altar. Gorgrom himself will show
up and die to the trap you laid. When Gorgrom is dead, go next to his corpse and
drop the 3 Grisly
Totems
you gathered earlier.
Keep killing ogres
until you finish [68] Slaughter at
Boulder'mok
. Destroy any extra grisly totem you might have.

6. Go south to the wyrmcult cave. Enter the cave and
keep going right, you can hug the left wall so that you don't have to fight
Kolphis Darkscale. If you managed to gather another 5 costume scraps, use them
and disguise yourself, this will save us much time. Go to the end of the cave
and kill Maxnar the Ashmaw
(34,36).

Hearthstone back to Evergrove. Turn in [68]
Maxnar Must Die!


Sell junk and repair. Re-stock
food/drink. Destroy any extra costume scraps you might have.

Fly to Thunderlord Stronghold.

Turn in:

  1. [68]
    Gorgrom the Dragon-Eater
    , get the follow up [67] Prisoner of the Bladespire

  2. [68]
    Slaughter at Boulder'mok

1. (Optional) You'll need a group for the next two
steps. 3 people would be nice. So start to LFG [67]
Prisoner of the Bladespire
+ [70]
Showdown
. In the meantime you can go grind on ogres or on demons
at Forge Camp Anger if you want Aldor reputation. If you want cash, you can go
grind on the fire elementals at Skald.

Anyway, once you have a group, go to area close to
Gruul's Lair and kill the elite ogres there until one drops a Wyvern Cage Key. Be warned,
the drop rate on the key is quite low, I'd estimate it at 10% chance to drop. So
if you're unlucky, it can take a long time.

Once one member of your group has the key, you must find
Leokk's Cage, which
is located at (66,20). It's quite high up in the air so look
above.

The person who looted the key must stand under the cage
and right-click Spirit's
Whistle
from his inventory. This will free Leokk and complete the quest
[67] Prisoner of the
Bladespire
.

2. (Optional) Go back to Thunderlord Stronghold, turn in [67] Prisoner of the Bladespire and get the
follow up [70] Showdown. You
also need a group for this, so hopefully the group you had for the previous
quest didn't disband. You don't even need a healer for this step, because Rexxar
will tank for you. However, you still need a decent amount of dps to ensure that
you do more than 50% of the damage, or Rexxar will claim the kill and you won't
finish the quest.

Once you have a group ready to go, go to (64,19) where you'll find
the Altar of Goc,
just a little west of where you found Leokk's Cage in the previous quest.

Before you start the script, tell your group the
following:

Rexxar will come and tank Goc for you. So to make
sure that HE tanks and not one of your group member, tell everyone to stand back
at the start and to do nothing for the first 10 seconds of the fight so that
Rexxar can build aggro. After, just kill Goc, be careful not to overdo it and
pull aggro though, or you'll most likely go "splat!".

When everyone is ready, right-click Rexxar's Battle Horn. Once
Goc is dead, go back to Thunderlord Stronghold, use hearthstone if it's
up.

Turn in [70]
Showdown
.


Sell junk and repair. Re-stock
food/drink.

Fly to Mok'Nathal Village. Turn in [68] There Can Be Only One Response.

1. Go southwest and find the cave entrance to
Death's Door at (72,70). Go through the tunnel and you should be in
Death's Door.

2. In Death's Door, right-click the Druid Signal in your bags, an
Evergrove Druid should
fly down to you. Turn in [68] Death's Door,
get the follow up [68] Harvesting the Fel
Ammunition.

Start
killing everything besides Void Terrors (those ugly demon dogs). Keep killing
stuff until you got 5 Fel
Cannonballs
.
When done with that, use your Druid Signal again, turn in
[68] Harvesting the Fel
Ammunition
, get the follow up [68]
Fire At Will!

3. Clear the way to the southern fel cannon (65,68). Once you've
located it, read the next paragraph before you take control of the cannon.

To destroy the warp-gate, you have to take control of a
fel cannon. When you use your Naturalized Ammunition, you will take control of the
cannon and a pet bar will appear (this also means hunters, frost mages and
warlocks cannot use their pets).

The pet bar looks like this:

We will mostly use the ability #4 "Artillery on the warp
gate".
As soon as you take control of the cannon, use
it. It is on a 15 second cooldown and you must use it everytime it is ready.
That's the easiest way to succeed.

Imps will come out of the warp-gate and suicide-bomb the
cannon. Each time an imp manages to explode on the cannon, it will take out
about 6-7% of the cannon's total health. So you can let about 15 imps reach the
cannon, which is more than enough, since you should be able to kill most of them
beore they reach it anyway.
The imps' explosion is
mitigated by armor, so warriors in def stance, bears and paladins shouldn't have
much troubles surviving them.
The imps have about 475HP.
If you one-shot them, they don't explode. Basically it's simple, kill as many
imps as you can, try to one-shot them, and keep firing the Artillery everytime
it's up. Another tip, especially for melee classes, if you get low on health,
you can back off and bandage/eat, the cannon can take a beating. The only real
difficulty is when a dog spawns instead of an imp, dogs have a lot more HP than
imps. Warlocks can banish the dog, but for other classes the best option would
be to kill it fast and let the cannon take a beating from the imps.

Tips:

Mages: Scorch / Fireblast is enough to kill imps.
Easy job.
Shamans: One earth shock is enough. You can also
drop a stoneclaw totem near the gate, the imps will suicide on it. You can also
use your earth elemental if the coolodwn is ready, of course Sticking out tongue
Rogues: If dagger specced, you can just stand
infront of the cannon, wait for the imps to come and backstab them whenever you
have enough energy.
If not dagger specced, try to
oneshot them with sinister strike, if you get low health, move away, bandage up,
get back in.
Warriors: Victory Rush!
Paladins: Put on some +dmg gear, shock, exorcism,
consecration, easy job for paladins.
Druids: Balance druids,
just moonfire away. Resto druids, you can heal the cannon with Rejuv and
Lifebloom. Ferals, just go bear and take the explosions, swipe away. Back off
and heal if needed.
Warlocks: Searing Pain
Hunters: Drop a frost trap
in front of the gate at the start, then just bow shoot away
Priests: You can either mind flay/shadow word: death
the imps, or you can just keep the cannon alive with Prayer of Mending, Renew
and PowerWord:Shield

When you're ready, clear around the cannon, get full
HP/mana and right-click your Naturalized Ammunition.

4. Go to the northern cannon (62,60) and do the same
thing. When done, call your druid and turn in [68]
Fire At Will!
, get the follow up [68]
The Hound-Master.

5. Clear to the demon portal northeast of the canon,
and when only Baelmon the
Hound-Master
is left, get full HP/mana, target Baelmon the Hound Master
and use the Evergrove
Wand
. Two treants will attack him, let them tank and help them kill
Baelmon, just be careful not to pull aggro from them and it will be an easy
fight.
When Baelmon is defeated, hearthstone back to
Evergrove.

Turn in [68]
The Hound-Master
.

We're done with Blade's Edge Mountains!


Sell junk and repair. Mount up,
follow the road east, and then north, all the way to Netherstorm.

1. In Netherstorm, while crossing the bridge, get
the quest [68] Off To Area
52.
(If the
quest doesn't appear, check your quest log to see if you have [67] A Strange Vision or [67] Out of This World Produce!. If you do,
abandon it and the quest should now be available)

2. Ride southeast to Area 52 (32,66). Turn in [68] Off To Area 52 and get all the quests.
You should have 7 quests listed under Netherstorm in your quest log.


Go to
the inn and make it your home location
.
Get the
new flight path.

3. Go southeast to (35,74). You should find plenty of Shaleskin Flayers
in this area, kill them till you got 5 Shaleskin Shale. Then go back to Area 52, turn in and get the
follow up [68] That Little Extra
Kick
.

4. Go southeast to the Arklon Ruins and clear the way to (41,72) where you should
see a brazier.

Clear the mobs around it and then use your Conjuring Powder, which will
summon Ekkorash the Inquisitor. Kill her and loot Archmage Vargoth's Staff.

Just a little further east in the ruins you should find
Pentatharon (43,72). Kill him and loot Arklon Crystal Artifact.

5. Just east of where you fought Pentatharon you
should find Nether Rays (45,72). There should be half a dozen of them here,
kill them all, it doesn't matter if you don't complete [68] That Little Extra Kick. Don't wait on
respawns.
Hearthstone back to Area 52. Turn in all the
quests and get all the follow ups.

==Note== Green is for Scryers / Orange is for Aldors

1. Scryers: Go west and find Captain Arathyn.
He's on a small hill with 2 ballistas at (28,65). Kill him and loot the B'Naar Personnel Roster.

Aldors: Go west to
Manaforge B'naar (27,65), kill 8 Sunfury Magisters and
8 Sunfury
Bloodwarders
.

Both: While near Manaforge B'naar, if you find an
Arcane Annihilator, try to kill it and loot an Annihilator Servo from it. It is elite ranged
classes can kite it to death. For other classes, it might be more difficult, try
to get help and kill one. If you can't find help, no worries for now, we'll have
more opportunities to kill one later.

2. Go southeast to The Heap (29,78). Kill Zaxxis agents until you have 10 Zaxxis Insignias and
gather up 10 pieces of
Ethereal Technology

3. (Optional) While in the area, you might see Netherock, a big elite
rock giant. He roams goes back and forth along the southern edge of this island,
in between The Heap and the Arklon Ruins. Most classes can solo him. He's immune
to movement impairing effects but doesn't hit that hard. He can also be kited to
Area 52 where the guards will help you. At 75%/50%/25% HP he spawns an add,
ignore them and just burn Netherock down. Just make sure you don't attack him if
there's any thunder elemental or rock elemental near him, because they will
link.

4. Ride back to Area 52, turn in all quests and get all follows
ups.

No map needed for the next circuit.

1. Scryers: Go to Manaforge B'naar (25,67). Kill Sunfury Magisters until one drops a
Bloodgem Shard and also
kill what you need for [68] High Value
Targets
. The warp-masters and warp-engineers can mostly be found
inside the building. The geologists are mostly on the southeastern side of the
manaforge (26,70).
Once you got a
Bloodgem Shard, go near one of those big floating red crystals

Use the Bloodgem Shard, this should complete [68] Blood Gem Crystals.
Finish [68]
High Value Targets
too before you move on to the next
paragraph.

Aldors: Go back to
Manaforge B'naar, clear
the way till you're inside the manaforge. Find the controle console in the
center of the room, it is a big purple crystal, can't miss it. Right-click it
and you should get a quest complete message for [68]
Naaru Technology
.
When done with that, get
out of the Manaforge and go to the 4 pipelines around it and use your Warp-attuned Orb.
Here are the locations of the 4 pipelines:

  1. Northern Pipeline (25,60)
  2. Eestern Pipeline (28,71)
  3. Southern Pipeline (20,71)
  4. Western Pipeline (20,67)

Both:

2. (optional) Southeast of Manaforge B'Naar you
should find a goblin at (26,77) with a quest [68]
It's a Fel Reaver, But with Heart
. Normally you can't solo it, but
there's a trick. Here's how: go next to the Scrapped Fel Reaver and use the
Fel Zapper, then go
back quickly to the goblin. Wait there and do not attack the fel reaver or the
zaxxis ambusher and after about 5-6 minutes they will despawn. Then just kill
the Scrapped Fel Reaver and loot its heart. Simple enough? You can even kill the
Zaxxis agents east of the goblin while waiting, since you need them for the next
step, but don't go too far though. Another thing, you must not get out of combat
once you've attacked the Fel Reaver, or it will reset the whole thing.
The only problem with this strategy is that if anyone else
attacks the fel reaver during that time, you won't complete the quest, so this
is not really viable during peak time. However, during peak times you might find
people to group with and do it. In any case, if you don't feel like waiting 5
minutes, just leave that quest for now, you can come back and do it at level
70.

3. Just a little southeast of the goblin tent you
should find Warp-Raider
Nesaad
(28,79). Kill him.

4. Hearthstone back to Area 52, turn in all quests, get all the follow
ups.

1. Go north to the Ruins of Enkkat (31,57) where you should find two quest givers.
Don't take the quest given by the robot yet, just take [68] Recharging the Batteries. Read this
paragraph first. The quest given by the robot is an escort, and the cool thing
is, you can pretty much complete the 2 following quests while doing the
escort:

  1. [69]
    Rebuilding the Staff
    by killing ghosts during the escort and
    looting their crystals.

  2. [68]
    You're Hired!
    by looting Etherlithium Matrix Crystals which are scattered
    all across the ruins.

Just let the robot go infront and take the first hit,
he's pretty tough and you can let him tank stuff while looting crystals.
Knowing that, get full HP/Mana and start the escort quest
[68] Mark V is
Alive!
.

After completing the escort, turn it in.

2. Go north until you hit the edge (31,51). You should find
Phase Hunters and Nether Rays there. You have to kill both, however, you must
use your Battery Recharging
Blaster
on the Phase Hunters when they are below 30% HP before killing
them.
Go west/southwest while staying close to the edge
and killing phase hunters and nether rays, as shown on the map.
Keep doing this until you finish [68] Recharging the Batteries and [68] That Little Extra Kick.

3. You should be rather close to Manaforge B'naar after
finishing the two quests above. So go further south/southeast and enter the
Manaforge building.
Find Overseer Theredis, he is in the southeastern wing.
Kill him and loot the B'naar Access Crystal.
Go to
the B'naar Control
Console
, it's that big purple crystal in the middle of the building

Kill any nearby sunfury agent, get full HP/mana.
Right-click the crystal and choose "Begin Emergency
Shutdown". Sunfury Technicians will come and try to abort the shutdown, attack
them quickly to interrupt their channeling and after 2 minutes or so you should
get a complete messsage.

4. Hearthstone back to Area 52. Turn in all quests and get all follow
ups.
Use Archmage Vargoth's Staff, turn in [68] Curse of the Violet Tower, get the
follow up [69] The Sigil of
Krasus
.


Sell junk and repair. Make as much
space as you can in your bags, this will be a long circuit.

1. Go north to (33,59) where you'll find a long crack with Mana
Wraiths around. Kill them until you got 7 Mana Wraith Essences.

2. Go northwest to Bot-Specialist Alley (31,57), turn in [68] Recharging the Batteries.

3. Go back to Area 52, turn in and get the follow up [68] Elemental Power Extraction.

4. Go south of area 52, all the way down to the
cliff edge (36,78).
Kill Sundered Rumblers and Warp Aberrations and use your Elemental Power Extractor on
them before they die. After their death, look for a blue shard next to their
corpse and loot it.

Do this 5 times and you should complete [68] Elemental Power Extraction.

5. Go northeast to the Ruins of Arklon (40,73). Look for the following 4 items and
right-click them:

  1. Multi-Spectrum Terrain Analyzer (40,73)
  2. Servo-Pneumatic Dredging Claw (41,72)
  3. Hyper Rotational Dig-A-Matic (41,74)
  4. Big Wagon Full of Explosives (42,72)

They are rather big and easy to see.

6.

Scryers:

6.a Hearthstone back to Area 52. Go talk to Veronia, who stands next to the flight master. Tell
her you're ready. This will make you fly to Manaforge Coruu. Turn in [69] Behind Enemy Lines, get the follow up
[68] A Convincing
Disguise
.

==Note== If you didn't kill an Arcane Annihilator
yet, now is your chance, there is one roaming inside manaforge Coruu, try to
kill one while doing the following steps.

6.b Go kill Sunfury Arcanists just northwest of
where you landed, until one of them drops a Sunfury Arcanist Robes. Then go kill Guardsmen and
Researchers until they drop their respective item. Guardsmen are mostly found
guarding the doors of Manaforge Coruu. Researchers are mostly found inside the
building. Once you have completed [68] A
Convincing Disguise
, go back to Caledis at the previous landing spot (48,87) and turn in, get
the follow up [68] Information
Gathering
.

6.c Use your Sunfury Disguise, go back inside the Manaforge and
go listen to the
conversation between Arcanist Ardonis and Commander Dawnforge
, who are in
the southwestern wing (48,84). Beware of the Arcane Annihilators, they can
see through the disguise. When you got the quest complete message, go back to
Caledis, turn in the
quest, get the follow up [69] Shutting Down Manaforge
Coruu
.

Aldors:

6.d Go southeast across the bridge and further
southeast to Manaforge
Coruu
(47,84)

==Note== If you didn't kill an Arcane Annihilator
yet, now is your chance, there is one roaming inside manaforge Coruu, try to
kill one while doing the following step.

Both:

7. Go inside Manaforge Coruu. Find and kill Overseer Seylanna, who can
generally be found near the center of the building. Loot the Coruu Access Crystal from
her. Clear any nearby mob, get full HP/mana, and then right-click the Controle Console, start
the emergency shut down. Kill technicians as they come until you get a complete
message.

Scryers: Go back to Caledis, turn in [69] Shutting Down Manaforge Coruu, get the
follow up [68] Return to
Thalodien
.

[b]Both:

8.[/b] Exit Manaforge Coruu by the eastern gate, find
Spellbinder Maryana
(52,82), she's in
the camp just northeast of the eastern gate. Loot the Sigil of Krasus from her.
Use Archmage Vargoth's Staff, turn in [69] The Sigil of Krasus, get the follow up
[69] Krasus's
Compendium
.

9. Go east/southeast to the Violet Tower (58,86). Take all 6
quests:

  1. [68]
    A Fate Worse Than Death

  2. [68]
    Malevolent Remnants

  3. [69]
    Indispensable Tools

  4. [69]
    Needs More Cowbell

  5. [69]
    The Unending Invasion

  6. [69]
    The Sunfury Garrison

1. Go southwest of the tower, to the area called
Wizard Row (56,87). Kill 10 Mana Seekers and 10 Mageslayers. Also pick
up the Mana Bomb
Fragment
on the floor at (55.7,87.3).

2. Go southeast to the area called Town Square, you should find
Krasus's Compendium - Chapter
2
inside a one-room house at (57.5,89.6)

Kill every Severed Spirits on your way, as well as Abjurist Belmara if you
find her.

Find and loot the other two chapters, they are also
inside one-room houses at the following locations:

  1. Chapter 1: 58.6, 89.2
  2. Chapter 3: 58.8, 88.0

Kill stuff in this area until you find Abjurist Belmara, she
roams in this area. Kill her, loot her book and right-click it to start the
quest [69] Abjurist
Belmara
.

3. Go east/northeast until you find a town hall
building at (60,87). Kill stuff in the area infront of it until
you find Cohlien
Frotweaver
and Conjurer Luminrath. They both walk up and down the
path leading to the town hall.
Loot their item and
right-click them to start the following quests:

  1. [69]
    Cohlien Frostweaver

  2. [69]
    Conjurer Luminrath

4. Go further east/northeast until you see a
smith-house (61,85). Kill Kirin'Var Apprentices there until one
drops a Smithing
Hammer
.

Now kill Severed Spirits until you finish [68] Malevolent Remnants.

5. Use Archmage Vargoth's Staff, turn in [69] Krasus's Compendium, get the follow up
[69] Unlocking the
Compendium
.
Go back to the Violet Tower, turn in all
quests, get the follows ups:

  1. [69]
    Potential Energy Source

  2. [69]
    The Annals of Kirin'Var

  3. [69]
    Master Smith Rhonsus

  4. [69]
    Torching Sunfury Hold

This should make you ding level 69. If it doesn't, no
problem, just keep following the guide, you can do everything from now on even
if you're one level behind.

Level 69


1. Go west to the blood elf camps outside of Manaforge Coruu (52,82). Gather 10 Energy Isolation Cubes

2. Go back to the Violet Tower, turn in [69]
Potential Energy Source
, get the follow up [69] Building a Perimeter.

3. Mount up, ride west, past Wizard Row, until you
find a blue rune at this location (54,86)

Use your Rune Activation Device, this should activate the western
rune
.

4. Go back to the tower and then go to the town hall
(60,87) which is
right behind the tower. Go inside the town hall and kill Battle-Mage Dathric, loot
the Annals of Kirin'Var
and Dathric's Blade.
Right-click the blade to start the quest [68]
Battle-Mage Dathric
.

5. When coming out of the town hall, if you follow
the path going northwest you should see the 2nd Kirin'Var Rune at (59,85). Use the
activation device, this should activate the eastern rune.

6. Go to the smith-house (61,85), which is
directly east of the rune. Kill Rhonsus.

7. Northwest of the smith-house you should see a
bridge, go there, cross the bridge and make a sharp left turn at the end of it,
go up the hill and you should find the last rune at (57,83). Activate the Northeastern
Rune
.

8. Northwest of this rune you should see Sunfury Hold (55,81). Go there. First,
find and kill a Sunfury Flamekeeper, which should drop a Flaming Torch.
Use this torch while standing next to a Ballistas

and Tents

==Note== You can be lazy and burn the same ballista
/ tent 4 times, you just have to wait till it stops burning and you can use the
torch again. However, you need to kill 10 Sunfury Archers in this area, so you might as
well clear the place while looking for various ballistas and tents.
You also need to kill Spellweaver Marathelle, she walks about in the camp.
Loot the Heliotrope
Oculus
from her. Kill the last few Sunfury Archers you need.
Once you've completed [69]
The Sunfury Garrison
, [69]
Torching Sunfury Hold
and [69]
Unlocking the Compendium
, move to the next step.

9. East of the Sunfury Hold you should find a cow
called Bessy (59,79). Turn in [69] Needs More Cowbell, don't get the follow
up yet, read the next few lines before.
2 players are
recommended for this quest, but it's perfectly doable solo. After you accept the
quest, the cow will head towards the bridge and go back to the violet tower.
Before accepting the quest, clear the way towards the bridge as fast as you can,
get back to full HP/mana, then start the escort. Also, make sure you let the cow
infront of you, because if you get attacked, she won't help you and will keep on
moving.
When you're ready, accept the escort quest [69] When the Cows Come Home.

At the end of the escort, you should be back at the
violet tower.

Summon Archmage Vargoth, turn in [69] Unlocking the Compendium, get the follow
up [69] Summoner Kanthin's
Prize
.

Turn in all the other quests, get the 2 follow ups:

  1. [69]
    Down With Daellis

  2. [69]
    Searching for Evidence

No map needed for this next circuit.

1. Go to the small house which is directly southwest
of the tower, inside this house you should find a Weapon Rack (57,87). Right-click
Dathric's Blade from
your inventory while standing infront of the weapon rack.

2. Go further southwest, skip one house and in the
next house in rubbles you should find a Dresser (56,88). Right-click Luminrath's Mantle from your inventory.

3. From the dresser, face precisely northwest and
run to another house in rubbles, next to the edge of wizard row, where you
should find a Bookshelf (55,87). Right-click Belmara's Tome.

4. Just southwest of the house with the bookshelf
you should find a bigger house in rubbles, with a Footlocker inside (55,88). Right-click
Cohlien's Cap.

5. Go back to the tower. Turn in the 4 quests.

Hearthstone back to Area 52.
Turn in the two
quests, get the 2 follow ups:

  1. [70]
    Kick Them While They're Down
    (scryers only)

  2. [70]
    Sunfury Briefings
    (aldors only)

  3. [70]
    Shutting Down Manaforge Duro


Sell junk and repair.

Go to the pit southeast of Area 52 and turn in [69] Invaluable Asset Zapping, get the follow
up [68] Dr. Boom!

1. Northeast of Area 52 you should find Dr. Boom (35,60). Find Boom's Doom in your inventory
and put it on one of your hotkeyed buttons.
You have to
use those bombs to kill Dr.Boom while avoiding his bombs and his dynamties, but
there's a trick to make it really easy.
You just have to
run in (while dodging bombs) and climb on top of that barrel, as shown on the
picture below:

You might die once while trying to get up there, but the
graveyard is close, and you can easily climb on top of the barrel as a ghost and
then resurrect on top of the barrel safely. You'll be 100% safe once you're on
this barrel.
Each bomb you toss should take out about
20% of Dr.Boom's health, so you have to bomb him 5 or 6 times.
Ranged classes can also nuke Dr.Boom down, but it takes a
lot more time and it's less fun Sticking out tongue

2. Go east/southeast until you find a bridge going
to the next island, then go northeast to the Eco-dome Midrealm, and keep going
east/northeast till you find Midrealm Post (47,57). Turn in the quests you have and get all the
available quests.

3. First,go directly northeast of the camp and
you'll find Diagnostic
Equipments
(48,55).

Go back to the camp, turn in [68] Run a Diagnostic!, get the follow up
[68] Deal With the
Saboteurs
.

4. Now do the following things, all of this is at
the same place inside the dome:

  1. Kill Ripfang Lynx on your way and loot their pelts
  2. Kill Barbscale Crocolisks, they are in the pond in
    the middle of the dome.

  3. Gather 15 Ivory Bells

When you've finished all 3 quests, go back to Midrealm
Post, turn them in and get all the follow ups.

5. Go southeast, just outside of the dome you should
find a camp with Gan'arg Engineers and Mo'arg Doomsmithes in it (49,59).
Kill as much as needed for [69]
In A Scrap With The Legion
and also gather 10 Rel Reaver Parts, which
are scattered all across this camp.

Go back to Midrealm Post, turn in and get the follow
ups.

6. Go east/southeast to Manaforge Duro (57,64). Outside of it, you'll find camps of blood
elves. Look on the floor for Boxes of Surveying Equipment.

Scyers

Kill 8 Sunfury Conjurers, 6 Sunfury Bowmen and 4 Sunfury Centurions.

Aldors

Kill Sunfury Bowmen and Sunfury Centurion until one
drops a Sunfury Military
Briefing
.
Kill Sunfury Conjurers until one drops
a Sunfury Arcane
Briefing
.

Both

Centurions are mostly found guarding the gate to the
manaforge.
You should also find Summoner Kanthin in the
same area, keep killing elves around here until you find him. Kill him and loot
the Stone of
Glacius
.

Summon Archmage Vargoth, turn in the quest and get the
follow up [68] Ar'kelos the
Guardian
.

7. Further up at the next camp just south of this
one you should find a named bowman called Master Daellis Dawnstrike (57,66). Kill him.

8. Go inside Manaforge Duro. Clear the way to the
southeastern wing (60,68) and kill Overseer Athanel, loot the the Duro Access Crystal.
Go to the Duro Controle Console, start the emergency shutdown
and kill the technicians as they come, you know the drill.
If you still need some Boxes of Surveying Equipment, gather them now. Then
exit manaforge duro through the eastern gate.

9. Mount up, ride east until you find Cosmowrench (65,67), get the new
flight path and the quest [69]
Bloody Imp-ossible!

10. Go north of Cosmowrench where you should find a
lot of Warp Chasers
(66,63).
Right-click Zeppit's
Crystal
and start killing Warp Chasers. You must be very close (almost in
melee range) to the warp chasers are they die, or the imp won't gather their
blood. Keep doing this until you have 8 Warp Chaser Blood.

Go back to Cosmowrench, turn in the quest.

11. Hearthstone back to Area 52. Turn in all the quests, get the follow ups.
Don't forget to turn in [68] Dr.Boom at the
pit southeast of Area 52.

Congratulations on level 70!

If you're not level 70 by now, don't worry, I'll be
adding more circuits from Netherstorm and Shadowmoon Valley as soon as
possible.

I hope you enjoyed this guide, now I leave the rest up
to you. I highly recommend finishing all the quests in Netherstorm and doing all
those in Shadowmoon Valley. This should get you your 280% speed flying mount, or
at least close to it.

See you in Northrend for the next
chapter!